Status | Min | Max | |
---|---|---|---|
Starters | 25 | 25 | |
Bench | 15 | 15 | |
Injured Players | 0 | 0 | |
Practice Players | 0 | 0 | |
Total Players | 40 | 40 | |
Position | Active Min | Active Max | Roster Total |
QB | 1 | 2 | No Limit |
RB | 2 | 2 | No Limit |
WR | 2 | 2 | No Limit |
TE | 2 | 2 | No Limit |
RB-WR-TE | 3 | 4 | No Limit |
FLEX | 1 | 1 | No Limit |
K | 1 | 1 | No Limit |
DL | 3 | 3 | No Limit |
LB | 4 | 4 | No Limit |
DB | 4 | 4 | No Limit |
DL-LB-DB | 1 | 1 | No Limit |
D | 1 | 1 | No Limit |
Extra Roster Settings | |||
Illegal rosters score zero points in standings. |
Description | Setting |
---|---|
Lineup Policy | Managers may set lineups and change players' positions from a list of their eligible positions. |
Lineup Deadline | Lineup deadline is five minutes before gametime for each player. |
Add/Drop Policy | Add/drops will process immediately. Typically add/drops each week will open at 8am ET on Tuesday. |
Add/Drop Deadline | Transactions will lock five minutes before the first game on Sunday (excluding Europe games). Players whose teams already played will be locked for the remainder of the scoring period. |
Trade Policy | Trades will process immediately. |
Trade Deadline | No Trade Deadline |
Offseason Trades | Managers may not make trades during the offseason. |
Description | Setting |
---|---|
Player Pool | AFC and NFC Players. |
Keeper Policy | Commissioner is responsible for setting all teams' Keepers |
Description | Setting |
---|---|
League Entry Fee | 120.00 |
Description | Setting |
---|---|
League Name | National Fantasy Football League |
League URL | https://nationalfantasyfootb1531589210.football.cbssports.com |
League E-mail Address | nationalfantasyfootb1531589210@football.cbssports.com |
Teams | 12 |
Divisions | 3 |
League Entry Fee | $120.00 |
Description | Setting |
---|---|
Draft Format | Your draft has not been set up. |
Offensive | Name | Settings |
---|---|---|
FG | Field Goals | 4 points |
FL | Fumble Lost, Including ST plays | -2 points |
Fum2PK | Fumble Recovery Two-point Conversion, Kicking formation | 2 points |
Fum2PT | Fumble Recovery Two-point Conversion, Two-point formation | 2 points |
OFRTD | Offensive Fumble Recovery TD | 6 points |
Pa2P | Passing Two-point Conversion | 2 points |
PaInt | Passing Interception | -2 points |
PaTD | Passing TD | 6 points |
PaYd | Passing Yards | 0+ PaYds = 1 point for every 30 PaYds |
Re2P | Receiving Two-point Conversion | 2 points |
ReTD | Receiving TD | 6 points |
ReYd | Receiving Yards | 0+ ReYds = 1 point for every 8 ReYds |
Recpt | Reception | .5 points |
Ru2P | Rushing Two-point Conversion | 2 points |
RuTD | Rushing TD | 6 points |
RuYd | Rushing Yards | 0+ RuYds = 1 point for every 8 RuYds |
XP | Extra Points | 1.25 points |
Special Scoring for Quarterbacks | ||
Recpt | Reception | .5 points |
Special Scoring for Running Backs | ||
Recpt | Reception | .5 points |
Special Scoring for Wide Receivers | ||
Recpt | Reception | .6 points |
Special Scoring for Tight Ends | ||
Recpt | Reception | .75 points |
Defensive | Name | Settings |
ATK | Assisted Tackles (ID only) | 0 points |
BFB | Blocked Field Goals (ID/ST/DST) | 1 point |
BFTD | Blocked Field Goal Touchdown (ID/ST/DST) | 1 point |
DFR | Defensive/ST Fumble Recovered (ID/DT/DST) | 2 points |
DSTPA | Points Against Defense/ST | 0 - 6 DSTPAs = 8 points 7 - 13 DSTPAs = 6 points 14 - 20 DSTPAs = 4 points 21 - 27 DSTPAs = 2 points |
DTD | Total Defensive and Special Teams TD | 6 points |
FF | Forced Fumble | 2 points |
Int | Interceptions | 1 point |
PDef | Pass Defensed (ID only) | 2 points |
SACK | Sack | 1 point |
STY | Safety | 2 points |
STY1PT | Special Teams One-point Safety (ID/ST/DST) | 2 points |
TK | Tackle (ID/DT/DST) | 0 points |
YDS | Yards Allowed | 0 - 49 YDSs = 12 points 50 - 99 YDSs = 10 points 100 - 149 YDSs = 8 points 150 - 199 YDSs = 6 points 200 - 249 YDSs = 4 points 250 - 299 YDSs = 2 points |
Special Scoring for Defense/STs | ||
PDef | Pass Defensed (ID only) | 0 points |
Special Scoring for Defensive Linemen | ||
ATK | Assisted Tackles (ID only) | .9 points |
Int | Interceptions | 2 points |
PDef | Pass Defensed (ID only) | .5 points |
SACK | Sack | 2 points |
TK | Tackle (ID/DT/DST) | 1.8 points |
Special Scoring for Linebackers | ||
ATK | Assisted Tackles (ID only) | .8 points |
Int | Interceptions | 2 points |
PDef | Pass Defensed (ID only) | .5 points |
SACK | Sack | 2 points |
TK | Tackle (ID/DT/DST) | 1.6 points |
Special Scoring for Defensive Backs | ||
ATK | Assisted Tackles (ID only) | .8 points |
Int | Interceptions | 2 points |
PDef | Pass Defensed (ID only) | .5 points |
SACK | Sack | 2 points |
TK | Tackle (ID/DT/DST) | 1.6 points |
Description | Setting |
---|---|
Matchups Per Period | 2 |
Playoffs Start | Week 14 |
Playoffs Last | 3 Weeks |
Restrict Add/Drops During Playoffs | No |
Automatic Playoffs | Yes |
Number of Playoff Teams | 6 |
Reseed Teams after each round | No |
Hold a third place game | Yes |
Run Consolation Playoffs | Yes |
Number of Consolation Teams | 4 |
Archive Standings | Yes |
Standings Tiebreaker | Ties in the standings are resolved in this order: Winning Percentage, Total Points, Division Record, Winning Percentage. |
Division Winner Tiebreaker | Ties for division winner are resolved using standings tiebreakers |
Playoffs Matchup Tiebreaker | Playoff ties go to the team with better TotYd. |